iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide)

中文参考译名:iPhone游戏开发:开发2D及3D游戏的目的,℃(动物指南)
Authors:Zirkle Paul, Hogue Joe
Publisher: O’Reilly Media
Keywords: objective, guide, games, developing, game, development, iphone
Number of Pages: 255
Published: 2009-11-16
List price: $34.99
ISBN-10: 0596159854
ISBN-13: 9780596159856

书籍介绍(英文)



What do you need to know to create a game for the iPhone? Even if you’ve already built some iPhone applications, developing games using iPhone’s gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.

Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone’s game programming support is weak.

Learn how to develop iPhone games that provide engaging user experiences Become familiar with Objective-C and the Xcode suite of tools Learn what it takes to adapt the iPhone interface to games Create a robust, scalable framework for a game app Understand the requirements for implementing 2D and 3D graphics Learn how to add music and audio effects, as well as menus and controls Get instructions for publishing your game to the App Store




你需要知道创建一个iPhone的游戏?即使你已经建立了一些iPhone应用,开发游戏使用iPhone的手势界面和有限的屏幕布局需要新的技巧。随着iPhone游戏开发,你从游戏开发的基础知识和iPhone编程基本面为有特殊需要的图形和音频处理准则的一切,创造了游戏物理,等等。

用描述性的例子和明确的解释加载,这本书帮助你学习技术设计问题,特别是iPhone和iPod Touch,并建议如何最大限度地在不同类型的游戏性能。您还可以获得插件类的地区补偿在iPhone的游戏节目支持薄弱。

了解如何开发iPhone的游戏提供吸引力的用户体验成为客观熟悉C和各种工具的Xcode套件了解如何才能适应iPhone界面,游戏创建游戏应用程序功能强大,可扩展的架构,了解实施二维的要求和三维图形了解如何添加音乐和音频效果,以及菜单和控制功能可以发布你的游戏的应用程序商店指示



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